﻿using System;
using System.Collections.Generic;
using System.Text;

namespace PokemonBattle.RoomList.Client
{
    public interface IRoomListClientService
    {

        void OnLogonSuccess();

        void OnLogonFail(string message);

        void OnUpdateRoom(Room roomInfo);

        void OnAddNewRoom(Room roomInfo);

        void OnRemoveRoom(int identity);

        void OnAddRoomList(RoomSequence rooms);

    }
}
